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bencelot
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Post subject: Changes for v0.71 Posted: Sat 28 Jul 2012, 06:54 |
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| Subvein Creator |
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Joined: Sun 15 Mar 2009, 03:50 Posts: 3972 Location: Sydney, Australia
Gender: Male
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SMALL THINGS Changed the name of the game to Subvein: Mutant Factions Added a few more translations, including XL_TRANSLATEDBY:: so translators can get some recognition Updated maps: STMResidence, Core, Corrumpo Added German translation - thanks chross! Your barrier icon will change colour slightly while sprinting Added an xp bar to the HUD to show how close you are to the next level Added descriptions for Bazooka, Nailgun and Blast Cannon Tweaked the respect calculations with more accurate playing data (no longer penalises high mutation or low ping quite as much) Also increased the respect multiplier for permanent matches, making you gain and lose the same amount as you do in quickmatch (assuming your mutation levels are equal)
PHYSICAL SKILL CHANGES Vampirism now increases your mana in addition to your health, ranging from 1% to 15% of damage dealt
Frenzy no longer increases you mana when you hit an enemy Frenzy mana burn now ranges from 5 mana/s to 0.8 instead of 4 mana/s to 1.2
Explosive Rage is now known as Parasite Swarm and has been reworded to gain 'parasites' instead of 'rage tokens' Parasite Swarm no longer scales with the number of enemies nearby but simply emits 10hp damage per parasite gained Parasite Swarm now travels at 10m/s instead of 35m/s Parasite Swarm weapon weakness now ranges from 80% to 52% instead of 70% to 42% Parasite Swarm now has a max of 30 parasites instead of 15
Force Fields now have 250hp each instead of 200hp Force Fields stun duration is now only 1s instead of 1.5s
Bouncing Bullets now range from 200hp to 130hp instead of 170 to 100hp Bouncing Bullets damage now ranges from 30% to 100% instead of 30% to 142% Bouncing Bullets travel and seek slightly faster
Assault Armor mana cost is now 20 instead of 25
Final Focus bullet speed penalty now ranges from 90% to 76% instead of 90% to 69%
Radiate now deals 20hp/s damage instead of 15hp/s
MENTAL SKILL CHANGES Regeneration now increases you mana in addition to your health, ranging from +0.5 mana/s to +1.9 mana/s Regeneration max hp now ranges from -10 to -38hp instead of -6 to -34hp
Spike Trap now has a minimum range of 3m preventing it from being stacked on a single tile Spike Trap duration is now 10s instead of 15s Spike Trap now flies faster through the air making it easier to aim with Spike Trap weapon disable now ranges from 0.5s to 1.9s instead of 1s to 3.1s
Disabling Drop range now ranges from 2m to 6.2m instead of 2.5m to 10m Disabling Drop rof reduction is now -5% per meter fallen instead of -6%
Black Hole enemy seeking is now 25 degrees/s instead of 30 degrees/s Black Hole mana cost is now 15 instead of 20
Invisibility damage is back down to 25% instead of 30%
Venom Shot causes your enemies to deal 130% bullet damage instead of 125%
CYBERNETIC SKILL CHANGES Self Repair mana burn now ranges from 3 to 17 instead of 3 to 14.2
Phasic Bullets now indicate on the HUD if the next bullet is going to be phasic or not Phasic Bullets reload time now ranges from 150% to 290% instead of 130% to 200%
Plasma Ball radius is now 6m instead of 5.5m
Fire Storm radius now ranges from 5m to 2.9m instead of 4.5m to 2.4m
Shockwave slow now ranges from 75% to 47% instead of 80% to 38%
Lasing Orb radius is now 3m instead of 2m Lasing Orb now increases your barrier speed to 70% instead of the default 40%.
Bullet Time enemy bullet speed now ranges from 10% to 17% instead of 12% to 19%
WEAPON CHANGES All bullets now travel 15% faster than before!
Knife/Grenade/Flashbang sprint delay is now 0s instead of 0.4s
USP Tactical damage is now 19 instead of 17
Desert Eagle damage is now 30 instead of 29 Desert Eagle bullet fadeoff is now 0.75 instead of 0.85
M3 Super range is now 33 instead of 30
UZI movement recoil is now 3.5 instead of 3.3
AK47 damage is 25 instead of 26 AK47 bullet damage fadeoff is now 0.85 instead of 0.8
M249 damage is now 24 instead of 25 M249 reload is now 3s instead of 3.5s M249 vehicle damage is now x2.0 instead of x1.8
MP5 damage is now 20 instead of 21
SPAS recoil is now 1.5 instead of 2.0 SPAS range is now 27 instead of 25
M60 reload is now 3s instead of 4s M60 vehicle damage is now x2.5 instead of x2.0
Ruger movement recoil is now 1 instead of 2
Tasers damage is now 11 instead of 10
Blast Cannon vehicle mult is now x2.0 instead of x1.0
Nailgun damage is now 28 instead of 40
Seek Rifle now fires 5 pellets instead of 3 Seek Rifle damage is now 40 (8x5) instead of 30 (10x3) Seek Rifle steering is now 60 instead of 50 Seek Rifle range is now 75 instead of 70
Photon Beam damage fade mult is now x5 instead of x4 Photon Beam pellets are now slightly closer together Photon Beam rpm is now 90 instead of 72
MISSION CHANGES Torturer now rewards $10000 instead of $20000 Grenadier now rewards $20000 instead of $10000
VEHICLE CHANGES All vehicles now take 1.5s to start regenerating after taking damage instead of 1s Flatbed regen rate is now 1.5% per second instead of 5% per second
BUG FIXES Fixed a bug where you couldn't change your mutant profile Fixed a bug where you'd have to redownload maps Fixed a bug where bullets would get stuck in walls Fixed a bug where Lasing Orb would view too far on the z-axis Fixed a bug with team balancing (for the Nth time) Fixed a bug when unleveling blade fury and seeing tiny blades Fixed a bug where your own bullets would seek towards you if you used blackhole and BB/SS Fixed a bug where Stolen Seekers would prematurely ejaculate
_________________ Here Shnaw!
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-Altair-
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Post subject: Re: Changes for v1.0 Posted: Sat 28 Jul 2012, 07:13 |
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| Mutant |
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Joined: Sat 26 Feb 2011, 16:03 Posts: 664 Location: Montana
Gender: Male
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and leave all mental skills alone 
_________________ Stay Your Blade From The Flesh Of An Innocent, Hide In Plain Sight, Never Compromise The Brotherhood
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STM1993
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Post subject: Re: Changes for v1.0 Posted: Sat 28 Jul 2012, 07:30 |
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| Super Mutant |
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Joined: Sun 05 Jul 2009, 19:08 Posts: 2320 Location: Singapore
Gender: Male
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-Altair-
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Post subject: Re: Changes for v1.0 Posted: Sat 28 Jul 2012, 09:44 |
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| Mutant |
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Joined: Sat 26 Feb 2011, 16:03 Posts: 664 Location: Montana
Gender: Male
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imo railgun shoots a little to slow
_________________ Stay Your Blade From The Flesh Of An Innocent, Hide In Plain Sight, Never Compromise The Brotherhood
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Qwertybeef
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Post subject: Re: Changes for v0.71 Posted: Fri 03 Aug 2012, 19:19 |
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| Super Mutant |
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Joined: Mon 04 Oct 2010, 11:53 Posts: 1538
Gender: Male
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Quote: Fixed a bug where Stolen Seekers would prematurely ejaculate Oh My.
_________________

 I make maps and stuff... My Stats: S:W
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chross
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Post subject: Re: Changes for v0.71 Posted: Fri 03 Aug 2012, 20:00 |
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| Super Mutant |
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Joined: Thu 30 Sep 2010, 22:07 Posts: 1276 Location: Münster, Germany
Gender: Male
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Cash
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Post subject: Re: Changes for v0.71 Posted: Fri 03 Aug 2012, 20:59 |
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| Super Mutant |
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Joined: Wed 09 Dec 2009, 09:35 Posts: 1980 Location: Alberta, Canada
Gender: Male
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chross
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Post subject: Re: Changes for v0.71 Posted: Fri 03 Aug 2012, 21:45 |
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| Super Mutant |
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Joined: Thu 30 Sep 2010, 22:07 Posts: 1276 Location: Münster, Germany
Gender: Male
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Cash
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Post subject: Re: Changes for v0.71 Posted: Sat 04 Aug 2012, 11:05 |
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| Super Mutant |
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Joined: Wed 09 Dec 2009, 09:35 Posts: 1980 Location: Alberta, Canada
Gender: Male
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TryGarde
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Post subject: Re: Changes for v0.71 Posted: Sat 04 Aug 2012, 12:13 |
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| Mutant |
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Joined: Mon 01 Aug 2011, 15:16 Posts: 657 Location: Canadia
Gender: Male
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bencelot wrote: Fixed a bug where Stolen Seekers would prematurely ejaculate I lol'd
_________________

 The tears of orphans, delicious. Proud to be a tryhard.
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-Altair-
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Post subject: Re: Changes for v0.71 Posted: Sat 04 Aug 2012, 14:09 |
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| Mutant |
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Joined: Sat 26 Feb 2011, 16:03 Posts: 664 Location: Montana
Gender: Male
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^same, bad word choice ben 
_________________ Stay Your Blade From The Flesh Of An Innocent, Hide In Plain Sight, Never Compromise The Brotherhood
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Cash
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Post subject: Re: Changes for v0.71 Posted: Sat 04 Aug 2012, 15:37 |
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| Super Mutant |
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Joined: Wed 09 Dec 2009, 09:35 Posts: 1980 Location: Alberta, Canada
Gender: Male
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STM1993
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Post subject: Re: Changes for v0.71 Posted: Sat 04 Aug 2012, 15:54 |
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| Super Mutant |
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Joined: Sun 05 Jul 2009, 19:08 Posts: 2320 Location: Singapore
Gender: Male
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