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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Mon 01 Nov 2010, 14:47 
Super Mutant
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Cash wrote:
Qwertybeef wrote:
I think my map ready enough to be on a server, never really had a playtest on it though.
http://subvein.net/forum/viewtopic.php?f=5&t=1016

Please. Read. The. Rules. It will save everyone alot of time, and make it easier for me to sort through all the maps I have. I'm not even going to consider your maps until you read before posting.

Read the rules and edited my post, sorry bout that...

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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Mon 01 Nov 2010, 16:47 
Super Mutant
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Cp_Suburbs is way too dark man. I know that you were going for the dark scary thing, but it just doesn't work, it actually becomes just a hassle. The first thing I noticed was how many useless things there are. There's so much to jump on or crawl into but there is no reason to do so. Try making the alleys and houses give you an advantage, like a high place for sniping, something that will give someone reason to go everywhere in the map. As it is players are confined to the middle road because there is no reason to stray vary far from it. I'm sure if you polished the map a bit more it could be really good. Try making the quality of lighting better, right now they look like you just plopped them down without much thought. The houses are way too dark, half the time you hardly know where the walls are, let alone the actual exit. I like the concept but the execution isn't there. Work on it a bit more and I'd love to host it.

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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Mon 01 Nov 2010, 22:38 
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Cash wrote:
STM1993 wrote:
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cp_stmcity (Version 1.01)

Been waiting for more feedback on this map, so it'd be nice if someone could host it.

Looks pretty good man, is that your own texture pack? I'm not on my desktop at the moment so I can't drop it in the server list but I will when I get home. I'm on my Iphone right now :P

No, I'm using Ben's default texture.

Anyway, the main feedback other than the actual gameplay of the map I'm looking for is whether the day/night system is fun or annoying (especially night, that one is extremely dark) and which time of the day would be best and whether the hospital system works.

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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Tue 02 Nov 2010, 12:20 
Super Mutant
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Will do.

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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Sat 06 Nov 2010, 17:24 
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cp_Reactor

It's not finished but I think it's ready for some play testing, and now that the lighting and textures have been mostly done it doesn't even make your eyes bleed :shock: .
I just had a 1v1 checkpoint match on it and even that was fun. Doing laps and ambushing each other...mmmm RPGs.
Have fun! cp_Reactor-002.zip


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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Sat 18 Dec 2010, 17:47 
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Bump. My server will be up again soon and I need some more maps to switch things up. Keep em coming and don't forget to post your patches!

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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Sat 18 Dec 2010, 22:26 
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cp_stmcity updated!

Got some prominent changes. Check it out!

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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Sat 18 Dec 2010, 23:01 
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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Sat 25 Dec 2010, 02:41 
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In case it hasn't be hosted yet, this is probably my last update since it's nearing 2011. Everyone else is free to host this map as well.

cp_stmcity Version 1.31 (20th December 2010)
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Merry Christmas!

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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Wed 05 Jan 2011, 10:04 
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I'll make sure I get this one up on my server. We can test the new update out with a lot of people.

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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Wed 05 Jan 2011, 22:15 
Mercenary

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bx_canteen :D


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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Sat 08 Jan 2011, 19:14 
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berksym wrote:
bx_canteen :D

PLEASE, refer to the rules and guidelines stated at the top. If you do not use the proper format I will not consider your map.

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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Tue 18 Jan 2011, 05:56 
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Ups! Than i'm sorry for that i didn t read all rules:D And i forgot how to upload it to forum i think %90 subvein players know that ;D. Just can send the attachemt.


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 Post subject: Re: Cash's Community Maps! Supporting community map makers.
PostPosted: Sun 27 Feb 2011, 13:15 
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Hi Cash,
I like your idea, especially since I am not able to host a server until I will move out of my flat sharing apartement.

I'd like to propose my maps, all of them, as a first try. You might consider trying them out one by one, not all at once. I am very patiently so no hurry.

You can find a list of my maps
[url=http://subvein.net/forum/search.php?keywords=&terms=all&author=chross&fid[]=5&sc=1&sf=titleonly&sk=t&sd=bananarama=topics&st=0&ch=300&t=0] here[/url], as I have already posted all of them including screenshots. If you don't mind, please have a look at these threads, thank you.

I hope some maps will play nice. Any improvements and suggestions are welcome in their respective threads.

Cheers,
chross



EDIT: STM1993
Url tag doesn't work because of the "[]" in the link, but the link is still applicable.

These are the individual map links from the link chross gave:
bx_LongestYard
bx_HailToTheKing
bx_Assault
cp_FacingWorlds
bx_TheGrinder

EDIT: Cash
bananarama'd
P.S Read the rules pl0x

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 Post subject: Re: Cash's Community Maps! Post your maps here for considera
PostPosted: Fri 25 Mar 2011, 11:42 
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Maps look pretty cool. I'll try them out next time I put my server up. Still looking for more though, if anyone wants to get CC for making cool maps then post them here. Otherwise they'll just float down the list like all the others.

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 Post subject: Re: Cash's Community Maps! Post your maps here for considera
PostPosted: Mon 28 Mar 2011, 16:29 
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http://subvein.net/forum/viewtopic.php?f=5&t=1403
BX_Core
Too lazy to put up pic, Dont be lazy Cash :P
(Thought that you stopped the server business after your comp shot itself..)

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 Post subject: Re: Cash's Community Maps! Post your maps here for considera
PostPosted: Mon 28 Mar 2011, 17:49 
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My shit dick laptop can host a server fine, and Hyzon might host a server under my name sometimes.

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 Post subject: Re: Cash's Community Maps! Post your maps here for considera
PostPosted: Wed 30 Mar 2011, 10:55 
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Cash wrote:
My shit dick and Hyzon
Exploitable.

P.S Cash I want you right now. Take me!

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 Post subject: Re: Cash's Community Maps! Post your maps here for considera
PostPosted: Sat 02 Apr 2011, 09:33 
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Whoa man, I don't swing that way. But I am truly flattered. Just not in the way you so obviously want.

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 Post subject: Re: Cash's Community Maps! Post your maps here for considera
PostPosted: Sun 03 Apr 2011, 10:49 
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Qwertybeef wrote:
Cash wrote:
My shit dick and Hyzon
Exploitable.

P.S Cash I want you right now. Take me!

icwutudidthar

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